Make sure to read Part 1 wherein we studied mental programming from the family fire to the smartphone. The mass-man (who we now know as an NPC — a Non-player Character) doesn’t create, he repeats. He doesn’t originate. He is a vector for whatever virus he is meant to spread. His opinions are given to […]
NPCs
Bunker Logic and Reason Lesson: The Making of Real-Life NPCs
Part 1 In Science Fiction (and in science) there is the trope of the “virus” that infects but does not kill its host so it can spread. In sci-fi, the virus makes a major change in the nature of the host, turning it into something else entirely, regardless of whether or not the host continues […]